I have Vampire: the Requiem, Werewolf: the Forsaken, Mage: the Awakening and Changeling: the Lost on my bookshelf and was planning to make this mortal character in my new World of Campaign to change in some supernatural being after a while of playing regular mortal horror. I asked my player, what would she like the most his character to become, and she chose W:tF.
Reason for that was we have played lots of vampires in Masquerade setting, so Werewolf would be kind of new experiment and experience for both of us.
There was one question after my players selection of supernatural being her character would become. How do I make her character a werewolf? Character is now 24 years old and usually mortals become werewolves in puberty. I asked that question in roolipelit.net Werewolf: the Forsaken topic (finnish) and got all good and inspiring answers and suggestion, how to do it and am planning to use one of the suggestions made there. I am not going to reveal it here yet, as my player might peek this blog and find the answer, when the exitement of game is ruined.
One problem also was, that I never actually had read Werewolf: the Forsaken, even if I owned it for almost an year this far. I have had some sneak peaks but not actually read it. This had some minor problems, as I didn't know anything about wuffies. Luckily what I have storytelled in game this far, suit for the Werewolf concept more than great. Lucky me, that my imagination went so well with original White Wolf Werewolf fiction.
Now I am storytelling to that first change, and same time reading at haste W:tF rulebook.
nWoD core book is great rule set. Mortals is fun to play. I hope Werewolf: the Forsaken will be atleast good, hopefully great.