This is a thing I have thought sometimes, does any WoD/Storytelling player use miniatures or battle maps. I came to a conclusion, that no. Surely in some action based scenes and fights people certainly use some kind of game marks and maps to point positions, but playing it like miniature strategy, no.
Then I started to read Werewolf: the Apocalypse and found, that there is in rules actually lite rules for miniature fights with World of Darkness rules. They are basically the same you use with regular play, only with addition for grids, facing, movement etc. rules specifically used in miniatures.
I thought it a bit and was "yeah, why not". Actually, rules did not differ from regular Storytelling rules, there was just addition to move those little guys on grid, but I thought, as I love Storytelling rules in general above all, why wouldn't it be good for miniatures also?
They are enough simple so action will be fast. Also only imagination is a limit what characters can do thanks to that simple system. Also all manouvers used in minis are used, like aiming, hand-to-hand etc.
I started to think about it and realized, as I like WoD and have played miniature games in the past (mostly Necromunda) and enjoyed them back then, why cannot mix game I like the most with miniature battles.
To think about it, two teams, Vampires versus Werewolf for example. And werewolf characters in wolf or near-wolf form could be used from several fantasy miniatures, for human-form-werewolven and vampires you can use many modern or near future characters. There is lots of ready obstacles, but they are also quite easy to make yourself from household items and used packages.
Would be pretty cool, to have some fight with miniatures based on city or chronicle what you have been roleplayed in. Vampires vs. Werewolves, Sabbat vs. Camarilla.
Could be fun!