I am a gamer. This blog is about games. 99% focus is on roleplaying games but sometimes I post thoughts near the gaming.
Vampires, space pirates, lamenting princesses and mutants in the future all welcome!
The Monolith from beyond Space and Time is a 32 page A5-size adventure written for the LotFP Weird Fantasy Role-Playing Grindhouse Edition game, but also directly compatible with other "Old School Renaissance" systems and the classic 70s and 80s games that spawned them. The adventure is written by James Edward Raggi IV with additional material by Kenneth Hite, with all artwork done by Aeron Alfrey.
The adventure is a wild one. Suitable for use in absolutely any campaign world, suitable for character levels 0-∞, absolutely any GM can use this for their game. Inspired by Lovecraft (but leaving out Cthulhu, the Necronomicon, and all such references and equivalents!), the Monolith adventure features an alien structure which phases in and out of time and space. (The title, it is descriptive, no?) The adventure is about the player characters encountering and dealing with the alien environment caused by the Monolith's presence and the effects it has on those in the physical world.
I'll go on record now and say this is going to be one of the wildest adventures your group will ever play.
What is The God that Crawls?
The God that Crawls is a 32 page book containing an adventure (+ foldout map section) written for LotFP Weird Fantasy Role-Playing Grindhouse Edition game and directly compatible with other "Old School Renaissance" systems and the classic 70s and 80s games that spawned them. The adventure is written by James Edward Raggi IV with artwork by Jason Rainville.
The adventure, for character levels 1-2, presents the God that Crawls, its lair (a three-level dungeon!), and the cult that worships it. Fairly standard setup twisted and made interesting and horrific in the LotFP tradition.