Showing posts with label Call of Cthulhu - Campaign. Show all posts
Showing posts with label Call of Cthulhu - Campaign. Show all posts

Friday, June 17, 2011

Games I have plans for

First game I have plans for is obviously Mutants & Masterminds. I just blogged about it, so won't do it again. Read HERE more about it.

We started to play All Flesh Must Be Eaten but didn't go further than three sessions. Actually in third session the action really just began. For some reason at that time my player wasn't that interested for AFMBE so we put it in the freezer. I really have plans for that campaign and I know how it would go and what is the ending (of course the end depends on character... if she gets that far). I wish we will continue it some day, because I have a feeling it is great.
You can find three first sessions at my ~Kronikat~ blog* here:
In Finnish: http://kronikat.blogspot.com/search/label/AFMBE%20-%20BBQ%20-%20Sessiot
With Google Translate into English (Google Translate Fin to Eng is wonky): http://translate.google.com/translate?js=n&prev=_t&hl=fi&ie=UTF-8&layout=2&eotf=1&sl=fi&tl=en&u=http%3A%2F%2Fkronikat.blogspot.com%2Fsearch%2Flabel%2FAFMBE%2520-%2520BBQ%2520-%2520Sessiot

I also have some plans for My Life With Master. Originally I though that it would be a vampire ghoul relationship but after re-watching Saw movies I thought Jigsaw Amanda situation would be better. I did cover this also in my last post here.

One game I already have adventure in my mind is Call of Cthulhu set in 20's. I know details and how it will go, but haven't written it down. Character is already made. Point is, that character is an astronomer or something (cannot remember details, but she deals with stars somehow) and one night she finds this weird planet. Without internet whole world cannot know about it immediately. This planet is one evil monstrosity from Yer Booke of Monsters sourcebook. The planet kinda thingie. And what happens in the end? Mental asylum here I come! This is what I want to be Call of Cthulhu where character actually goes nuts. That is one main quality in CoC games and I will abuse it.

Maybe these will be the games I will run next in some kind of order. At least I want to finish All Flesh Must Be Eaten BBQ From Hell and play Call of Cthulhu Bad Moon Rising.

Friday, October 29, 2010

Halloween = Call of Cthulhu x2

Here in Finland Halloween is not an official holiday, but it is growing as a phenomenom. There are lots of Halloween themed items in shops and I think that younger generation really enjoys it.

Halloween is this Sunday, but meh, me and my girlfriend will have a Halloween Weekend! So, starting today, continuing tomorrow and recovering on Sunday. We are cooking some Halloween themed snacks like fingers in blood (wieners with garlic slices as nails in a bowl of ketchup), monster faces (small pizzas with stuffings arranged as monsters faces), spider pies (not idea what this would be, I trust on my gf on this) and so on.

But the main fun in Halloween (with boozing) is roleplaying. I decided to run one-shot adventure with horror theme, but had two ideas so I try to go with two. I decided to use Call of Cthulhu with both my games. Actually other set in modern days doesn't necessarily need rules at all, but I decided that it might be easier to make a character with a character sheet.

So, here are my adventures:

Hollow Life

Character is an everyday person. Working in post office. He has normal life. But one day she starts to see people, who doesn't see her and who no one else seems to see either. Outside a store lady dressed in victorian dress walks by. At the old trainstation but today buss station she sees man in old conducteur's uniform.
Then, these people she but no one else saw start to see her and seem to be as surprised or confused as character is seeing them.
After awhile when character sees more these ghost people, normal people start to unsee character...
Basically the idea is, that character has died but she doesn't know it yet. She is slowly slipping to the realms of the dead, thus seeing dead people ending to the point that she is not in the realms of living anymore but faded through the border of living and dead.
In this adventure despite of character's actions it is an oneway spiral to death. Well, character has already died and when she slips more and more through the border of living and death maybe she will recall an accident or something. Point is, how will character handle the situation when she realises that she has died. And what is after death? Will she remain a ghost or accept her death and walk to the light for eternal peace?

Bad Moon Closing

Set in 1920's character is involved in astronomy (not sure yet how). One bright winter night she discovers a new distant planet. What is every night a bit closer and closer. One night she can clearly see the planet blinking a big eye. What is this planet, why is it closing up and what will be the consequences of it?



[A] nineteenth century British cult believed in [a] comet-god who sang to the stars and planets as it passed by them in its orbit. They said it destroyed those worlds it passed, by waking up demons or ancient gods ... who slept on each world.
—Kevin A. Ross, "The Music of the Spheres"
Picture from: http://www5d.biglobe.ne.jp/~lake-god/ghroth.gif
Ghroth (the Harbinger) resembles a small, rust-colored planet or moon with a single, gigantic red eye which it can close to avoid detection. Ghroth drifts throughout the universe singing its siren song, the Music of the Spheres. As it swings by a planet, any Great Old One or Outer God sleeping there is awakened by the song. This usually results in the extinction of all life on the planet or perhaps even the utter destruction of the planet itself.[2]
Ghroth is believed to be responsible for the periodic mass extinctions that wiped out 90% of all life on earth, including the extinction of the dinosaurs at the end of the Cretaceous era. It may also have caused the destruction of the planet Shaggai, the homeworld of the intelligent, insect-like Shan.[3] For this reason, Ghroth is also known as Nemesis, or the Death Star, named after the Nemesis Hypothesis, first proposed by American astronomers David Raup and Jack Sepkoski.

Text from here: http://en.wikipedia.org/wiki/Ramsey_Campbell_deities


Can character do anything to stop this horror from singing it's song of destruction to planet death? Does American goverment know about this and hide their knowledge? Can character find information about Ghroth? What about other astronomists? Is earth doomed?

Thursday, February 4, 2010

[Call of Cthulhu] Call of ice

Call of ice is my recently started Call of Cthulhu campaign. Inspired by movies like The Thing, 30 Days of Night, Whiteout, The Abyss and reality series Ice Road Truckers I decided to use campaign to be set to something cold, icy and remote place. What could be better than Antarctica?

Plot of the campaign is quite simple. Character gets job assignment to join exploration group at new research facility at Antarctica. Character has no idea what it is all about, but payment is tempting and experience unique her to join it without bigger hesitation.

She met a person who lost both his hands and legs because of frostbites, but the horrible past of that poor man didn't stop her for leaving.

The new research facility goes with name X-123. It is new enough not to have proper name, or is not intended ever to get one. It is highly classified, what the research facility is doing. Ever character did not have a clue before she entered it.

At the facility they got quick briefing about journal what tells about something what lies within the ice. That is what character and rest of the research group is after. Journal or their supervisors at the facility didn't tell what they are exactly looking and retrieving for. Some kind of stone tablet is all group knows about.

First problem came, when character was asked to study few corpses coevered with fungus like mold. Nothing she, as a biologist, had ever seen before. As they didn't have a breakthrough on investigating the mold-fungus, X-123 decided to put it away. Character learned, that the destination they are going to go had one previous investigator group. The infested corpses.

When one corpse rised dead-alive and puked fungus on the face of another X-123 executioner, things started to get bad. Fungus lives in living tissue, spreading on skin and through nervous system. Same time it developes seeds in the stomach of the corpse. When corpse rises alive as a zombie, it is ready to contaminate nearby victims by puking on them. That is the way how fungus like mold spreads.

Another higher status X-123 executive is now infected, and the only cure for the mold on skin is the heat. But it needs atleast over 200 celsius to kill the fungus. And it is not quarantee to cure it. It might be in blood, as it contains by swallowing the seeded fungus-puke of the mold-zombies.

That is what has happened this far in the game. The stone tablet they are after, is a valuable artifact for human, but just a signal beacon for Mi-Go, race from Pluto. Mi-Go are at Antarctica to harvest ore, and that tablet investigation group and X-123 are after is just a spot-marker for Mi-Go. Nothing valuable for them.
Mold is actually, and basically Mi-Go snack. They cannot sustain anything for nutrition from Earth, so they bought their mold-fungus with them. They can eat mold-fungus from people. As it is contanious, their stack of snack doesn't end.
The purpose of this weird extraterrestial dicease is not to launch pandemia of strange hard to cure dicease, but just to feed Mi-Go. They are just doing their own business there, and human are their cattle - snacks.
Mi-Go doesn't want fungus to spread, as it could draw attention to Antarctica and their job, so they don't use animals to harvest mold.

So, what is the purpose of this campaign? For first, I have this "cold snowy icy places" period going on, and wanted to run a game in a setting like that. Second, I have for long wanted to run Call of Cthulhu. So, combining them two and result is this campaign.
Also, I wanted to add something from Mythos to game, as this is Call of Cthulhu after all. I asked at roolipelit.net some ideas about what Mythos could suit to mold-fungus, and got two options to go. Yog-Sothoth or Mi-Go. Read through both on basic rules book and decided to go with Mi-Go as it is not as threatening as a God. There is a change, and it is not too "at the last session you see huge monster, go insane and it eats you".

There is also a learning curve in the game. Have learned lots of Antarctica when searching for background data for campaign, and during game as player's character is a biologist, learned few things about DNA.

This game has been fun, and there is still few more sessions to end it. I am not sure yet how it will end, and will the character survive. Anyways, someone is going to a space travel in a brain container, that is sure.

Unfortunately I write campaign in finnish, but you can find it session by session from here:
Call of Cthulhu - Jään kutsu